Draw expressive hands -You can draw hands without materials!

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Hands are a very expressive way of expression. If you act (draw a pose) when you draw your hand, you won't be bored. If you read this tutorial, you will be able to draw your hands well even if there is no documentation! Artist Stan Prokopenko explains useful techniques such as dividing fingers into simple parts.



This tutorial will show you a process that helps you to draw your hand from imagination without documentation. This process is also useful when drawing with reference to material.

The process itself is very simple, but drawing a hand is never easy.

There are difficult prerequisites to understand anatomy, perspective, shadows, etc.

Idea: What kind of hand do you want to draw?

The first step is to get a clear idea of ​​the hand you want to draw.

Do not start drawing suddenly.

Let's find out from which angle you want to show your hand. Do you see the back of your hand or your palm depending on the angle you want to show? How much can you see from the front or from behind?

What do each finger and thumb do, and what happens to the wrist. Imagine these in your heart before you start drawing.

And you can always use your own hands to understand the structure of the hands.

Emphasize gestures to avoid drawing boring hands. Emphasize the story of hand poses. If your finger is spreading, consider what happens when you spread further. If you try to spread your finger as much as possible, your wrist will bend slightly and your finger will bend. The change makes the hand pose more interesting.


The hands are very expressive. You must be an actor when drawing a hand. Same as when drawing a facial expression. You have to feel the facial expression of the hand you are drawing. Once the idea is clear, start building hands using simple shapes. I repeat this lesson many times ... It is important to go back and think about simple shapes.

Replace palm bones, muscles, tendons, fat, and complex skin areas with simple boxes.

The wrist is replaced with a narrow box that bends at the carpal bone. Replace your finger with a cylinder or box. This simplification of the hands makes it very easy to manage the task of posing, adding anatomical information, and shading it.

Palm

I mentioned earlier that the palm area can be simplified to a box with the same height and width. You can start from there, but if you want to be a little more precise, you should start thinking about nuances.

Note that the little finger bone is slightly shorter. You need to bend its front. The middle finger should be the longest.

Later, add a drop-shaped muscle on both sides.

For now, ignore your muscle mass and leave your palm in a simple concave box. If you look at this box from the top, you can see the right and front sides of the fist. What you need to figure out early in the drawing... proportions and perspectives in a simple form. This is relevant no matter what you draw.

Do not draw details until you have all the basic information.

After details such as fingernails, wrinkles, and shadows fill the drawing, it becomes difficult to correct if you notice a mistake. Needless to say, all your time and effort is wasted!


Let's get the story back. Before adding your finger, let's divide its front into four parts. This tells you where each finger is growing. Don't forget to add depth! Once you do that, you will get a really good starting point to draw. And you can follow a great hand-drawing path.

Finger

At this point, your finger will grow from your palm. Several gestures and / or wireframe guidelines will help you with this. You can choose from the following three proposals. Everyone has a preference, and different poses may require different approaches.

Proposal ①

If your fingers are grouped, imagine all your fingers in the form of mittens. If even one finger is separated from the group of fingers, draw that finger separately. Group together what can be grouped and determine if it is bent.

Proposal ②

It is a way to stretch several lines and points from your fingertips towards the fist. This will help you understand the location and length of each part with a minimum of easy-to-adjust lines.

Proposal ③

Draw gestures for each finger. Do not worry about the separation of each finger bone. Ignore the joints and recognize and draw the movement of each finger. It can be done very easily.


As I said earlier, different poses require different approaches and combinations. And everyone has their own preferences. Try them and see what you like. The tip for drawing a finger is to start with the little finger and index finger. If you draw a little finger and index finger, you can easily grasp the middle two fingers.

They are evenly distributed or grouped. Personally, I like to look for ways to group several fingers, unless they are not grouped and not strong. How you group your fingers is up to you. What will bring the best expression? Let's think about it.

Now, let's add a structure to the finger.

Usually I like to use a cylinder for each part. Cylinders are easier than boxes and can be drawn quickly. If you want to add rotation information to the cylinder, it is very easy to redraw the cylinder into a box later. By making a box, the joints can be displayed sufficiently. If you don't include your thumb, your finger has 12 parts.

There are many cylinders and boxes to consider. You will want to draw quickly, but fight against your feelings of impatience. Draw those parts in the right position with the right balance and perspective. As you work and correct the mistakes, you may find that the lines increase and the paper turns black. Then it will be difficult to work on the details in the future.

Do your best to keep a clean and clear line drawing in the process of building hands. Do not create a screen that is too confusing to draw lines. Think carefully and draw.

Thumb

In the hand bone lesson we learned about the triangular box for the thumb base.

※Details on how to draw a hand bone can be found in the following tutorial.


This triangular box can be stretched, crushed and rotated depending on the position of the metacarpal bone of the thumb. Look at the thumb of your hand and see all the different ways it works.

From time to time, imagine the metacarpal bone and be aware of its location to ensure that its length is correctly related to other bones.

The gap between the thumb and palm is filled with triangular muscles and skin. So it's a triangular box.

Or you can stick the skin between the long bone gesture and the fist.

It is up to you.


From that triangular box, stretch the first bone cylinder. Then, draw a triangular wedge for the tip of the thumb. It looks like a trowel.

And don't forget that from the side it looks like a dog's head.

Wrist

From the surface, the wrist is curved to fill the gap between the palm and forearm. Therefore, a good place to start drawing is from the 2x4 shape of the forearm bone. The wrist changes face as it turns. For inspiration when designing your wrist, see Bridgman's technique book.

There are several different poses where you can see your wrist movement. Note that it is slightly lowered from the forearm to the hand. It is a great design that can make your picture more interesting and dynamic.

Place your hand below the forearm, not the same height as the hand and forearm. The step gives a great flow to the wrist.


At this point, we are drawing a hand with a pose. From here, draw details such as muscle shape, skin folds, fat, veins and tendons. If you think you've taken great care in the process so far, that's right.

As you get used to the process, you can skip a few steps or leave shape instructions easily instead of building all the parts in a box.

The problem is that to get enough to do it, you first need to practice a meticulous method. As a result, the forms to be drawn soak into the head, and they can be drawn accurately. Quick drawing is a skill developed by drawing slowly and carefully.

This tutorial is for those who want to improve their painting over time. Everyone who is willing to spend time to become the best artist. I hope you are!

Muscle

The main muscles of the hand can be simplified into three drops as follows: I call it daddy bear, mom bear, baby bear.


The daddy bear on the thumb side of the palm is the largest. I always think of it as a drumstick. If the thumb is pulled from the palm, the drumstick is stretched thinly. When the thumb is pressed against the palm, the drumstick becomes thick and round.

The muscles on the little finger side are also dripping, but are almost covered with a thick layer of fat on the palm.

Draw as a convex box, including fat.

When the little finger is bent or separated, there is a crease between the fat and muscle, and the rounded corners of the fat and the muscle belly appear. If the little finger is relaxed, this edge will be rounded.

When you hold your thumb, the two parts are separated by a crease.

Otherwise, do not emphasize the crease at that part. Without taking your hands off...

In the pose in this figure, the little finger is away from the other fingers, so you can see a crease between fat and muscle.

The contents of this tutorial are explained in more detail in the following video, including the process of drawing. (The published video is in English)

Assignment (homework)

I'll give you homework. Follow the process of this tutorial and draw 5 imaginary hand pictures. If you can draw, please post to Anatomy Group. I may give advice on your work in the next review video.

Cre: Clipstudio.net

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